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The Sound Design Lead role at Riot lives within the Audio discipline and strives to deliver lasting sonic experiences for players.

As Sound Design Lead, you will own the sonic experience across all of Wild Rift, globally. You will guide and oversee external teams to develop Wild Rift’s own unique and iconic sound. Through your close partnerships with Riot and Tencent stakeholders and developers, you will ensure that Wild Rift delivers a cohesive and resonant experience for players. You will report into the Creative Director.


  • Uphold the sonic expression of the League of Legends IP
  • Supervise each segment of the audio pipeline for sound design, music and voice over
  • Partner with Riot LAX partners and Tencent developers on thematically cohesive sounds, music and voice over for cross-game tentpole moments
  • Act as a liaison to advocate for audio to the engineering staff, and partner with team members across disciplines to find solutions that best support quality audio
  • Optimize and manage Wwise project organization, structures, gameplay parameter setups and more
  • Produce artifacts that inform, align, and empower external sound designers and composers
  • Provide oversight and timely feedback on audio outsourcing (SFX, Music, Voice Over)


Required Qualifications

  • 5+ years experience developing audio for games
  • 3+ years experience working in a leadership capacity
  • Expertise in the holistic game audio process
  • Exceptional Wwise or Fmod implementation skills
  • Knowledge of sound design creation tools (i.e. - ProTools, Nuendo, Reaper, Izotope, Waves, Native Instruments) and techniques
  • Knowledge of audio middleware (i.e. - Wwise, Fmod, Miles) and overall game engine technology (i.e. - Unreal, Unity, Lumberyard)
  • Experience working with external developers
  • Fluency in English

Desired Qualifications 

  • 2+ years experience managing teams
  • Deep knowledge of the League of Legends IP